Via PR 2.0
In 2007-2008, many brands and companies flocked to Second Life to build a virtual presence, which spiked and created a bit of a backlash and ultimately a bit of a retreat in the process. By mid-2009, virtual worlds were realizing a comeback of sorts. In July 2009, virtual worlds consultancy kzero.co.uk reported that [...]
Posts Tagged ‘Virtual Worlds’
Breathing New Life into Virtual Worlds
Does Anybody Still Use Second Life? And If So, How Much Is It Worth Today?
Via Tech Crunch
by Robin Wauters on July 2, 2009
Analyst firm Next Up Research has published an extensive report on Linden Lab, the San Francisco company behind virtual world Second Life. The research is based on aggregate data and is available on SharesPost, a site set up to trade shares of privately held companies [...]
Twinity scoops a further €4.5m to develop 3D cities
Via Tech Crunch
by Mike Butcher on July 7, 2009
Virtual worlds can be pretty dull when nothing you see there is recognisable as anything remotely real-world, which is perhaps why Twinity has such confident investors. The virtual world which re-creates the world’s cities for real-looking avatars to wander around, has closed another round of [...]
Griefers attack Muslim virtual world already awash in users
Via ARS Technica
By Nate Anderson | Published: December 11, 2008 - 11:07AM CT
The idea for a virtual world focused on the Islamic lifestyle began five years ago, when CEO Mohamed El-Fatatry moved from Dubai to Finland in order to attend university. Raised in Dubai, El-Fatatry wanted wider horizons and a chance to see more of [...]
Storefronts in Virtual Worlds Bringing in Real Money
Via The New York Times
In a down economy, that might be an affordable luxury to a teenager or twentysomething hanging out in a virtual world like Gaia Online, which this week will start selling a range of digital accessories depicting the rock legend’s style, including blue suede shoes, a white-rhinestone jumpsuit ($4) and a pompadour [...]
Real World Got You Down? IBM Invites You To A Virtual Forbidden City.
Via Tech Crunch
by Erick Schonfeld on October 10, 2008
Can’t afford a ticket to China to go visit the Forbidden City? Well, now all you need is your computer. IBM, which is a big believer in virtual worlds, and China’s Palace Museum have created an exact replica of the 178-acre Forbidden City. After working meticulously for [...]
Oddcast’s Talking Avatars Have a New Virtual Home with AvatarSpace
Via Mashable
October 1, 2008 - 5:40 am PDT - by Adam Ostrow
Oddcast is taking its talking avatars to the next logical place: virtual worlds. The company is launching a new product called AvatarSpace, a Web application that enables custom avatars to talk to one another through voice or text. However, as opposed to massive services [...]
Researchers find racism translates to virtual worlds as well
from Ars Technica by jtimmer@arstechnica.com (John Timmer)
It’s easy to develop a confusing picture of what goes on inside of multiuser virtual worlds, such as Second Life and World of WarCraft. Some reports suggest that the virtual reality enables people to escape from social interactions they otherwise find difficult; others highlight how users of virtual worlds [...]
The Empire Strikes Back as Second Life Announces Instant Messenger SLim
Via Mashable - by Doriano “Paisano” Carta
It didn’t take long for Second Life, a leader in 3D Virtual Worlds, to respond to There.com’s announcement of new features.The most compelling new feature There.com revealed was its innovative ThereIM which would allow its members to chat in 3D and 2D worlds at the same time. Not to [...]
Journeys: A Virtual World Mashup With Real-World Destinations
Via Tech Crunch -by Jason Kincaid on September 3, 2008
Most of today’s virtual worlds are set in mythical places, with landmarks that no newcomer would be familiar with. While this may suit most people just fine, it can be unsettling for those who have never been exposed to a virtual world. Today sees the launch [...]
